cs440-assignment2/Map.hpp

375 lines
10 KiB
C++

// commenting everything out when I commit so all commits my code technically
// compiles
#include <algorithm>
#include <cstddef>
#include <deque>
#include <initializer_list>
#include <iterator>
#include <optional>
#include <stdexcept>
#include <utility>
#include <vector>
// everything is super interconnected so some forward declarations are needed at
// various points
namespace cs440 {
template <typename Key_T, typename Mapped_T> class Map;
namespace {
enum class Color { Red, Black };
template <typename Key_T, typename Mapped_T> struct BookKeeping {
friend class Map<Key_T, Mapped_T>;
using ValueType = std::pair<const Key_T, Mapped_T>;
Map<Key_T, Mapped_T> &parent;
ValueType value;
std::size_t self;
Color color;
std::optional<std::size_t> next;
std::optional<std::size_t> prev;
};
} // namespace
// https://en.wikipedia.org/wiki/Red%E2%80%93black_tree
template <typename Key_T, typename Mapped_T> class Map {
private:
using ValueType = std::pair<const Key_T, Mapped_T>;
// idx 0 = root
// left = parent * 2 + 1
// right = parent * 2 + 2
std::vector<std::optional<BookKeeping<Key_T, Mapped_T>>> store;
std::vector<Color> coloration;
public:
class Iterator;
class ConstIterator;
class ReverseIterator;
friend class Iterator;
friend class ConstIterator;
friend class ReverseIterator;
friend struct BookKeeping<Key_T, Mapped_T>;
// TODO: Iterator functionality
class Iterator {
friend class Map<Key_T, Mapped_T>;
friend struct BookKeeping<Key_T, Mapped_T>;
public:
private:
enum class PastElem { start, end, neither };
// pointer needed so we can replace as needed
BookKeeping<Key_T, Mapped_T> *parent;
// TODO: next/prev found in bookkeeping
// Note: only used when past first/last element
PastElem use;
std::optional<std::size_t> next_or_prev;
Iterator(std::optional<BookKeeping<Key_T, Mapped_T>> &parent)
: parent{&parent}, use{PastElem::neither}, next_or_prev{std::nullopt} {}
public:
Iterator() = delete;
ConstIterator to_const() const { return ConstIterator(*this); }
Iterator &operator++() { return *this; }
Iterator operator++(int) {
Iterator tmp = *this;
++(*this);
return tmp;
}
Iterator &operator--() { return *this; }
Iterator operator--(int) {
Iterator tmp = *this;
--(*this);
return tmp;
}
ValueType &operator*() const { return parent.parent.at(parent.self); }
ValueType *operator->() const { return &**this; }
friend bool operator==(Iterator const &lhs, Iterator const &rhs) {
return lhs.store_iter == rhs.store_iter;
}
friend bool operator!=(Iterator const &lhs, Iterator const &rhs) {
return lhs.store_iter != rhs.store_iter;
}
friend bool operator==(ConstIterator const &lhs, Iterator const &rhs) {
return lhs == rhs.to_const();
}
friend bool operator!=(ConstIterator const &lhs, Iterator const &rhs) {
return lhs != rhs.to_const();
}
friend bool operator==(Iterator const &lhs, ConstIterator const &rhs) {
return lhs.to_const() == rhs;
}
friend bool operator!=(Iterator const &lhs, ConstIterator const &rhs) {
return lhs.to_const() != rhs;
}
};
class ConstIterator {
public:
friend class Map<Key_T, Mapped_T>;
friend class Iterator;
using underlying = Iterator;
private:
underlying store_iter;
ConstIterator(underlying iter) : store_iter{iter} {}
public:
ConstIterator() = delete;
friend bool operator==(ConstIterator const &lhs, ConstIterator const &rhs) {
return lhs.store_iter == rhs.store_iter;
}
ConstIterator &operator++() {
++this->store_iter;
return *this;
}
ConstIterator operator++(int) {
ConstIterator tmp = *this;
this->store_iter++;
return tmp;
}
ConstIterator &operator--() {
--this->store_iter;
return *this;
}
ConstIterator operator--(int) {
ConstIterator tmp = *this;
this->store_iter--;
return tmp;
}
const ValueType &operator*() const { return *this->store_iter; }
const ValueType *operator->() const {
// I find this rather funny
return this->store_iter.operator->();
}
friend bool operator!=(ConstIterator const &lhs, ConstIterator const &rhs) {
return lhs.store_iter != rhs.store_iter;
}
};
class ReverseIterator {
public:
friend class Map<Key_T, Mapped_T>;
using underlying = typename std::vector<std::optional<ValueType>>::iterator;
private:
underlying store_iter;
public:
ReverseIterator() = delete;
ReverseIterator(underlying store_iter) : store_iter{store_iter} {}
ReverseIterator &operator++() {}
ReverseIterator operator++(int) {}
ReverseIterator &operator--() {}
ReverseIterator operator--(int) {}
ValueType &operator*() const {}
ValueType *operator->() const {}
friend bool operator==(ReverseIterator const &lhs,
ReverseIterator const &rhs) {
return lhs.store_iter == rhs.store_iter;
}
friend bool operator!=(ConstIterator const &lhs, ConstIterator const &rhs) {
return lhs.store_iter != rhs.store_iter;
}
};
Map() : store{} {}
Map(const Map &rhs) : store{rhs.store} {}
Map &operator=(const Map &rhs) { this->store = rhs.store; }
Map(std::initializer_list<ValueType> elems) : store{} {
this->insert(elems.begin(), elems.end());
}
// who cares we're using vector
~Map() {}
size_t size() const {
std::size_t count = 0;
for (auto &m_pair : this->store) {
count += m_pair.has_value() ? 1 : 0;
}
return count;
}
bool empty() const { return this->store.empty(); }
// TODO: Iterator creation
Iterator begin() {}
Iterator end() {}
ConstIterator begin() const {}
ConstIterator end() const {}
ConstIterator cbegin() const {}
ConstIterator cend() const {}
ReverseIterator rbegin() {}
ReverseIterator rend() {}
// TODO: actually return an iterator from find and deal with error cases
// correctly, also need to update for new bookkeeping type
Iterator find(const Key_T &key) {
std::size_t idx = 0;
while (store[idx].first != key) {
if (idx >= store.size()) {
return this->end();
}
if (store[idx].first < key) {
idx = idx * 2 + 1;
} else {
idx = idx * 2 + 2;
}
}
}
ConstIterator find(const Key_T &key) const {
std::size_t idx = 0;
while (store[idx].first != key) {
if (idx >= store.size()) {
return this->end();
}
if (store[idx].first < key) {
idx = idx * 2 + 1;
} else {
idx = idx * 2 + 2;
}
}
}
Mapped_T &at(const Key_T &key) {
std::size_t i = 0;
while (this->store.at(i).has_value()) {
switch (true) {
case this->store.at(i).first == key:
return this->store.at(i).second;
case this->store.at(i).first < key:
i = 2 * i + 1;
break;
case this->store.at(i).first > key:
i = 2 * i + 2;
break;
}
}
throw std::out_of_range{""};
}
const Mapped_T &at(const Key_T &key) const { return this->at(key); }
Mapped_T &operator[](const Key_T &key) { return this->at(key); }
private:
Color getColor(std::size_t i) {
if (this->store.size() <= i) {
return Color::Black;
}
if (!this->store.at(i).has_value()) {
return Color::Black;
}
return this->store.at(i).value().color;
}
std::size_t find_null(const Key_T &key) {
std::size_t idx = 0;
while (store[idx].first != key) {
if (idx >= store.size()) {
return this->end();
}
if (store[idx].first < key) {
if (idx * 2 + 1 > store.size() || !store.at(idx * 2 + 1).has_value()) {
idx = idx * 2 + 1;
break;
}
idx = idx * 2 + 1;
} else {
if (idx * 2 + 2 > store.size() || !store.at(idx * 2 + 2).has_value()) {
idx = idx * 2 + 2;
break;
}
idx = idx * 2 + 2;
}
}
return idx;
}
enum class Direction { left, right };
void insert_helper(std::size_t idx, BookKeeping<Key_T, Mapped_T> to_insert) {
// might as well make sure
to_insert.color = Color::Red;
std::size_t parent_idx;
Direction relation;
if (idx % 2 == 1) {
parent_idx = (idx - 1) / 2;
relation = Direction::left;
} else {
parent_idx = (idx - 1) / 2;
relation = Direction::right;
}
BookKeeping<Key_T, Mapped_T> &parent = this->store.at(parent_idx).value();
}
public:
// TODO: single insert
// OH NO IT SHOULD BE RED-BLACK
std::pair<Iterator, bool> insert(const ValueType &val) {
BookKeeping<Key_T, Mapped_T> new_node;
new_node.color = Color::Red;
new_node.value = val;
new_node.parent = *this;
if (this->store.size() == 0) {
new_node.self = 0;
this->store.push_back(new_node);
}
}
template <typename IT_T> void insert(IT_T range_beg, IT_T range_end) {
std::for_each(range_beg, range_end,
[&](ValueType &val) { this->insert(val); });
}
// TODO: erase via iterator
void erase(Iterator pos) {
// RED BLACK TREE oh no
}
void erase(const Key_T &key) { this->erase(this->find(key)); }
void clear() { this->store = {}; }
friend bool operator==(const Map &lhs, const Map &rhs) {
if (lhs.store.size() != rhs.store.size()) {
return false;
}
auto liter = lhs.cbegin();
auto riter = rhs.cbegin();
// both must be the same length so this is fine
while (liter != lhs.cend()) {
if (*liter != *riter) {
return false;
}
liter++;
riter++;
}
return true;
}
friend bool operator!=(const Map &lhs, const Map &rhs) {
return !(lhs == rhs);
}
friend bool operator<(const Map &lhs, const Map &rhs) {
std::size_t lhs_i = 0;
std::size_t rhs_i = 0;
for (; lhs_i < lhs.store.size() && rhs_i < rhs.store.size();
lhs_i++, rhs_i++) {
bool lhs_exhaust = false;
while (!lhs.store[lhs_i].has_value()) {
lhs_i++;
if (lhs.store.size() >= lhs_i) {
lhs_exhaust = true;
break;
}
}
bool rhs_exhaust = false;
while (!rhs.store[rhs_i].has_value()) {
rhs_i++;
if (rhs.store.size() >= rhs_i) {
rhs_exhaust = true;
break;
}
}
if (lhs_exhaust && !rhs_exhaust) {
return true;
}
if (lhs_exhaust || rhs_exhaust) {
break;
}
if (lhs.store[lhs_i] != rhs.store[rhs_i]) {
return lhs.store[lhs_i] < rhs.store[rhs_i];
}
}
return false;
}
};
} // namespace cs440