Optional conversion and cancellation
Added in optional conversions and cancelling searches without just closing the tab
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742d6cce23
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3 changed files with 171 additions and 10 deletions
89
index.html
89
index.html
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@ -372,8 +372,21 @@
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<button class="mini" type="button" onclick="addConversion()">+ conversion</button>
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</fieldset>
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<fieldset>
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<legend>Optional conversions</legend>
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<p class="help">An optional conversion <b>is</b> a choice for the optimizer — it may
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apply the conversion (spending <b>from amount</b> of one resource to yield <b>to amount</b>
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of another on the given turn) or refrain entirely. <b>Max count</b> lets it apply the
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conversion up to that many times on the turn. The chosen counts appear in the solution and
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the CSV download.
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</p>
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<div id="optional_conversions" class="cards"></div>
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<button class="mini" type="button" onclick="addOptionalConversion()">+ optional conversion</button>
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</fieldset>
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<p>
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<button id="solveBtn" class="primary" type="button" onclick="run()">Solve</button>
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<button id="cancelBtn" type="button" onclick="cancelSolve()" style="display:none;margin-left:.4rem">Cancel</button>
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<span id="busy" class="help" style="margin-left:.6rem"></span>
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</p>
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@ -764,6 +777,37 @@
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document.getElementById("conversions").append(card);
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}
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// --- optional conversions ---
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// Unlike a forced conversion, the optimizer chooses how many times (0..max
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// count) to apply this on its turn, or skips it entirely.
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function addOptionalConversion(c = {}) {
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const card = el("div", {class: "card"});
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const from = selectEl(RESOURCES, c.from || "trade_goods");
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const fromAmt = num(c.from_amount ?? c.amount ?? 1, {min: 0});
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const to = selectEl(RESOURCES, c.to || "capital");
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const toAmt = num(c.to_amount ?? c.amount ?? 1, {min: 0});
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const maxCount = num(c.max_count ?? 1, {min: 1});
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const turn = turnSelect(c.turn);
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card._get = () => {
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const o = {
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from: from.value, to: to.value,
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from_amount: +fromAmt.value, to_amount: +toAmt.value,
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max_count: +maxCount.value,
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};
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if (turn.value !== "") o.turn = +turn.value;
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return o;
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};
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card.append(
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field("From", from),
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field("From amount", fromAmt),
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field("To", to),
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field("To amount", toAmt),
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field("Max count", maxCount),
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field("Turn (blank=final)", turn),
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el("div", {class: "card-actions"}, removeBtn(card)));
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document.getElementById("optional_conversions").append(card);
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}
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// --- parsing helpers ---
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function parseInts(s) {
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const out = s.split(",").map(x => x.trim()).filter(Boolean).map(Number);
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@ -803,6 +847,7 @@
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objective: {terms: collect("terms")},
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resource_constraints: collect("constraints"),
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conversions: collect("conversions"),
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optional_conversions: collect("optional_conversions"),
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};
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}
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@ -831,6 +876,25 @@
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// so we don't cancel a solve the user backgrounds and comes back to).
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window.addEventListener("pagehide", cancelActiveSolve);
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// Cancel this tab's in-flight solve without closing the tab: POST /cancel
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// so the server stops the search. The running /solve then returns with the
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// best plan found so far (or an empty/infeasible one), which run() renders.
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function cancelSolve() {
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if (!activeToken) return;
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const btn = document.getElementById("cancelBtn");
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btn.disabled = true;
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btn.textContent = "Cancelling…";
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fetch("/cancel?token=" + encodeURIComponent(activeToken), {method: "POST"})
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.catch(() => {/* the solve still returns; nothing to do here */});
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}
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// Toggle the Cancel button's visibility, resetting its label/disabled state.
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function showCancel(visible) {
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const btn = document.getElementById("cancelBtn");
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btn.style.display = visible ? "" : "none";
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btn.disabled = false;
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btn.textContent = "Cancel";
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}
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async function run() {
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const errBox = document.getElementById("error");
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const out = document.getElementById("output");
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@ -849,6 +913,7 @@
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const token = (crypto.randomUUID ? crypto.randomUUID()
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: String(Date.now()) + Math.random());
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activeToken = token;
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showCancel(true);
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try {
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const resp = await fetch("/solve", {
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method: "POST",
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@ -864,7 +929,7 @@
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if (!resp.ok) {pending.remove(); errBox.textContent = data.error || "Server error"; return;}
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renderSolution(data, pending, token);
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} catch (e) {pending.remove(); errBox.textContent = e.message;}
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finally {solvingHere = false; activeToken = null; setSolveDisabled(false);}
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finally {solvingHere = false; activeToken = null; showCancel(false); setSolveDisabled(false);}
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}
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// Enable/disable the Solve button with an optional note beside it. `kind`
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@ -964,6 +1029,15 @@
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[c.turn, c.from, fmtNum(c.from_amount), c.to, fmtNum(c.to_amount)])));
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}
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if (s.optional_conversions && s.optional_conversions.length) {
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out.append(el("h3", {}, "Optional conversions (chosen)"));
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out.append(gridTable(
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["Turn", "Count", "From", "From amount", "To", "To amount"],
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s.optional_conversions.map(c =>
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[c.turn, c.count, c.from, fmtNum(c.from_amount * c.count),
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c.to, fmtNum(c.to_amount * c.count)])));
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}
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// Swap the finished card in for this request's placeholder.
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if (placeholder) placeholder.replaceWith(details);
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else document.getElementById("output").prepend(details);
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@ -1051,6 +1125,19 @@
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`${fmtNum(c.to_amount)} ${c.to} (turn ${c.turn})`
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});
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}
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// Optional conversions the optimizer chose: one row each, totalling the
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// chosen count of applications spending `from` and yielding `to`.
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for (const c of (s.optional_conversions || [])) {
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const fromTotal = c.from_amount * c.count, toTotal = c.to_amount * c.count;
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const d = {};
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d[c.from] = (d[c.from] || 0) - fromTotal;
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d[c.to] = (d[c.to] || 0) + toTotal;
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push({
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turn: c.turn, deltas: d,
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summary: `convert ${fmtNum(fromTotal)} ${c.from} → ` +
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`${fmtNum(toTotal)} ${c.to} (turn ${c.turn})`
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});
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}
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// The solver only guarantees resources are non-negative at the END of
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// each Turn, so the raw (turn, city) order can momentarily overdraw a
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20
main.py
20
main.py
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@ -100,12 +100,13 @@ def fetch_solve(token):
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# the busy state by polling /status).
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_solve_lock = threading.Lock()
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# Tracks the in-flight solve so /cancel can stop it. When a tab closes, the
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# browser fires navigator.sendBeacon("/cancel?token=...") — a normal small
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# request that survives the close and passes cleanly through reverse proxies,
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# unlike a dropped upstream socket (which the proxy keeps alive). Guarded by
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# _active_lock; only one solve runs at a time, but the lock keeps the token /
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# solver handoff race-free against a concurrent /cancel.
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# Tracks the in-flight solve so /cancel can stop it. /cancel is hit two ways:
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# the user clicking Cancel (a normal fetch, tab stays open) and a closing tab
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# firing navigator.sendBeacon("/cancel?token=...") — both small requests that
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# pass cleanly through reverse proxies, unlike a dropped upstream socket (which
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# the proxy keeps alive). Guarded by _active_lock; only one solve runs at a
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# time, but the lock keeps the token / solver handoff race-free against a
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# concurrent /cancel.
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_active_lock = threading.Lock()
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_active = {"token": None, "solver": None}
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@ -236,9 +237,10 @@ class Handler(BaseHTTPRequestHandler):
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_solve_lock.release()
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def _handle_cancel(self, query):
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# Stop the in-flight solve iff the beacon's token matches it, so a closing
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# tab can't cancel a *different* viewer's solve. The running /solve handler
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# then returns normally and releases the lock.
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# Stop the in-flight solve iff the request's token matches it, so a Cancel
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# click (or closing tab) can't cancel a *different* viewer's solve. The
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# running /solve handler then returns normally — with the best plan found
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# so far — and releases the lock.
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token = (query.get("token") or [""])[0]
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stopped = False
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with _active_lock:
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72
solve.py
72
solve.py
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@ -384,6 +384,14 @@ class Problem:
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# Turns are 0-indexed (None or omitted => final Turn); ``amount`` may be given
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# as a shorthand for an equal ``from_amount``/``to_amount`` (1-for-1).
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conversions: list[dict] = field(default_factory=list)
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# Optional resource conversions the optimizer MAY apply on a given Turn (or
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# refrain from), unlike the forced ``conversions`` above. Each one is offered
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# up to ``max_count`` times (default 1): the model chooses an integer
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# 0..max_count of applications, each spending ``from_amount`` of one resource
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# and yielding ``to_amount`` of another on that Turn. Same entry shape as
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# ``conversions`` plus an optional ``max_count``; Turns are 0-indexed
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# (None/omitted => final Turn).
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optional_conversions: list[dict] = field(default_factory=list)
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# --------------------------------------------------------------------------- #
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@ -418,6 +426,9 @@ class Solution:
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# Forced (caller-specified, non-optimizer) conversions that were applied:
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# list of {turn, from, to, from_amount, to_amount}.
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forced_conversions: list[dict] = field(default_factory=list)
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# Optional conversions the optimizer chose to apply (count > 0): list of
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# {turn, from, to, from_amount, to_amount, count}.
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optional_conversions: list[dict] = field(default_factory=list)
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# Resource amounts at the END of each turn: list of {turn, <resource>: amount}.
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resources_by_turn: list[dict] = field(default_factory=list)
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@ -485,6 +496,7 @@ class _Builder:
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self._build_city_dynamics()
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self._build_trade_conversion()
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self._build_conversions()
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self._build_optional_conversions()
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self._build_onetime_governor_bonuses()
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self._build_resource_balance()
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self._build_provisioner_electrum()
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@ -1026,10 +1038,18 @@ class _Builder:
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found_active = type_active[CityType.FOUNDRY][t]
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found_collect = self._mul_bool(collect, found_active, 1)
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# choose which vat to collect (at most one, only if found_collect)
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# A vat may only be collected if it is non-empty: collecting an
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# empty vat (level 0) is disallowed. When every vat is empty the
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# Foundry therefore cannot Collect this Turn (found_collect == 0).
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pick = {}
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for r in vat_res:
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pick[r] = m.NewBoolVar(f"vatpick_{ci}_{r}_t{t}")
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m.Add(pick[r] <= found_collect)
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# nonempty[r] == 1 iff vat[r][t] >= 1.
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nonempty = m.NewBoolVar(f"vatnonempty_{ci}_{r}_t{t}")
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m.Add(vat[r][t] >= 1).OnlyEnforceIf(nonempty)
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m.Add(vat[r][t] == 0).OnlyEnforceIf(nonempty.Not())
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m.Add(pick[r] <= nonempty)
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m.Add(sum(pick[r] for r in vat_res) == found_collect)
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self._vat_choice[(ci, t)] = pick
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@ -1149,6 +1169,48 @@ class _Builder:
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"from_amount": from_amt, "to_amount": to_amt,
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})
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def _build_optional_conversions(self):
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"""Optional (optimizer-chosen) resource conversions on specific Turns.
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Unlike the forced ``conversions``, each of these is a *decision*: the
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model picks an integer count in ``0..max_count`` of how many times to
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apply it on its Turn, spending ``from_amount`` per application of one
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resource and yielding ``to_amount`` of another. A count of 0 means the
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conversion is simply skipped. The non-negative resource balance still
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forces the spent resource to be available whenever count > 0."""
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m = self.m
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# Parallel to self.conversions: meta dict + the chosen-count IntVar.
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self.optional_conversions: list[dict] = []
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self._opt_conv_vars: list[tuple[dict, cp_model.IntVar]] = []
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for i, c in enumerate(self.p.optional_conversions):
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t_in = c.get("turn")
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t = self.T - 1 if t_in is None else int(t_in)
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if not (0 <= t < self.T):
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raise ValueError(
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f"optional conversion turn {t_in} out of range 0..{self.T - 1}")
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src, dst = c["from"], c["to"]
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if src not in RESOURCES:
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raise ValueError(f"optional conversion 'from' unknown resource: {src!r}")
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if dst not in RESOURCES:
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raise ValueError(f"optional conversion 'to' unknown resource: {dst!r}")
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amount = c.get("amount")
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from_amt = int(round(c.get("from_amount", amount if amount is not None else 0)))
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to_amt = int(round(c.get("to_amount", amount if amount is not None else from_amt)))
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if from_amt < 0 or to_amt < 0:
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raise ValueError("optional conversion amounts must be non-negative")
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max_count = int(c.get("max_count", 1))
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if max_count < 1:
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raise ValueError("optional conversion max_count must be >= 1")
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n = m.NewIntVar(0, max_count, f"optconv{i}_t{t}")
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self._add_delta(src, t, -from_amt * n)
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self._add_delta(dst, t, to_amt * n)
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meta = {
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"turn": t, "from": src, "to": dst,
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"from_amount": from_amt, "to_amount": to_amt, "max_count": max_count,
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}
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self.optional_conversions.append(meta)
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self._opt_conv_vars.append((meta, n))
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def _build_onetime_governor_bonuses(self):
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"""Courier: the first Turn the Agent governs any City, grant a one-time
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``{resource: amount}`` bonus. Added to the resource deltas before the
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@ -1468,6 +1530,15 @@ def _extract(problem: Problem, b: _Builder, solver, status_name: str) -> Solutio
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amt = solver.Value(var)
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if amt:
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conversions.append({"turn": t, "resource": r, "amount": amt})
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optional_conversions = []
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for meta, n in b._opt_conv_vars:
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count = int(solver.Value(n))
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if count:
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optional_conversions.append({
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"turn": meta["turn"], "from": meta["from"], "to": meta["to"],
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"from_amount": meta["from_amount"], "to_amount": meta["to_amount"],
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"count": count,
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})
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resources_by_turn = []
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for t in range(T):
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row = {"turn": t}
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@ -1483,6 +1554,7 @@ def _extract(problem: Problem, b: _Builder, solver, status_name: str) -> Solutio
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plan=sorted(plan, key=lambda p: (p.turn, p.city)),
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trade_conversions=conversions,
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forced_conversions=list(b.conversions),
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optional_conversions=optional_conversions,
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resources_by_turn=resources_by_turn,
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)
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